ASIFA-CHINA

国际动画协会中国分会

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  • Academic Journal
  • Invited Manuscript
  • Interview
  • ASIFA Academic Magazine 2024/VOL.1/#1

    CASE STUDY

    Behind-the-Scenes of Oscar-Norminated Short Animation LETTER TO A PIG


    ACADEMIC RESEARCH ON ANIMATION

    Becoming and Being in Animation——How Can Animation Discuss Philosophical Ideas on Becoming and Time?


    Cross-Industry Collaboration between Idol Groups and Animation IPs: A Case Study of the Collaboration between NewJeans and "The Powerpuff Girls"


    Beyond Genre and Technique: Animated Cinema is an Autonomous Language


    Research on the Business Model of Chinese Preschool Animation Brands


    ANIMATOR INTERVIEW

    Interview with Mehrdad Sheikhan


    ASIFA PRIZE
    Kihachiro Kawamoto——ASIFA Prize Winner in 1985
  • 2024/VOL.2/#1 INDEX

    INVITED MANUSCRIPT

    Animated Poetry in Afrikaans: Genre Defining the Animation Production of a Culture


    TYPE RESEARCH

    The Evolution of Dragon Characters in Chinese Animation


    Beyond Precision—The Enchanting World of Fuzzy Paper-Cut Animation


    Research on the Cultural Traceability and Development of Japanese Yuri Animation

    from the Perspective of Feminism


    The "Hyperreal" Imagination of Live Action and Fairy Tales: A Study of Disney's "Fairy Tale-Live Action" Adaptations


    STUDY ON PAN-ENTERTAINMENT ON MOBILE TERMINALS
    Can Short Video Platforms be Considered Suitable for Animations


    Research on Animation Technology to Enhance the Flow Experience of Online Script Murder Users


    The Application and Reflection of AR Makeup Special Effects from the Perspective of Dramaturgical Theory


    AI GENERATED CONTENT
    Junctional Lens: Research on Animation Creation in the Age of AIGC


    An Investigation into the Effects of AIGC on Animation Creation: Voice of the Professionals


    MULTIPLE PERSPECTIVES
    The Innovation and Upgrading of the Animation Industry Model in the Era of "Pan-Animation"


    A Study on the Creation of Stop-Motion Animation for Public Service Announcements Based on Visual Grammar Theory—Taking His Night as an Example


    On the Filling of the "Blank Space" between Yao-Chinese Folktales and the Subject from the Perspective of Reception Aesthetics


    The Chouxiang Culture on the Internet


    NEW TECHNOLOGY & NEW MEDIA
    Co-Present and Embodied Place Identity in Virtual Space: a Research on Spatial Design Strategies of New Media Images


    Virtual Reality Narrative Research through Virtual Reconstruction of Boat-Shaped Houses of Hainan’s ICH
  • 2023/VOL.1/#1 INDEX
    INVITED MANUSCRIPT
    What is Backstage Illusion?
                                           
    HISTORY OF ANIMATION
    Good Soldier Schweik in Civil Suit——Reflections of the Middle European Tradition of Humor in the Animated Films of the Zagreb School
    Meishu Pian: Animation Practice Influenced by the Concept of Chinese Realistic Film Creation
    Transformation of Creative Paths in Chinese Mythological Animation under the Theory of Defamiliarization——Taking Animated Films with Mythological Themes after 2015 as the Research Object                                        

    ANIMATION CREATION
    Expression of Cultural Symbols in the Design of Animation Characters and Animation Scenes——Taking the Animation Series Legend of Chinese Medicine as an Example       
    Three Early Experiments in Multicursal Storytelling in Animated Film
    The Expression of “Puppet’s Characteristics” in Quanzhou Marionette Show from the Perspective of Animation
                                               
    SCIENTIFIC RESEARCH METHOD
    The Audience Context of SAFS in the New Media Age: a Case Study based on Co-word Analysis
    Research on Narrative Mode Based on Information Visualization Design

    MULTIPLE PERSPECTIVES
    Expanded Animation Boundary:The Study of Cultural Memory & Ethnography Writing in Animated Films                                                  
    A Study of the Metaphorical Nature of Children's Animation from the Perspective of Media Context Theory
                                                     
    NEW TECHNOLOGY & NEW MEDIA
    Metaverse - New Ecology of Future Art Development
    From Source Text to Creative Production: Technological and Narrative Approachesto Shakespeare Adaptation for Expanded Animation (VR)                     
    Diffusion Model Applications in Rock Paper Scissors: an Impact Analysis of Traditional 2D Animation Pipelines                                       
    Study on the Inspiration of the Webtoon Storyboard to Vertical Screen Animation Creation                                                             

  • Instructions for Authors!
    1.Only animation-related papers could be accepted. Expected themes include ontology of animation, applications of animation, animation history, animation creation, animation technology, etc. Please note the themes for each volume might be altered.
    2.Only papers written in English are expected.
    3.The content should be comprehensive, logical with innovative viewpoints and accurate citations. The title, abstract, keywords, and main text are required.
    4.Authors must ensure the independence of the copyright of the paper submitted, no plagiarism or other academic misconduct, and no dispute over the list of authors.
    5.The paper should be written on the paper template provided in the length of 4000-6000 English words.
    6.Feedbacks will be given in 15 workdays upon receiving the papers. Peer-reviewers are all animation professionals.
    7.For paper submission, please contact contact@asifa.cn or works@asifa.cn.
    ASIFA-CHINA国际动画协会中国分会 Contact No.:010-62662716